//:://///////////////////////////////////////////// //:: FileName open_store //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Otwyn //:: Created On: 9/02/2003 //:: //:: Place this script in the Action Taken tab of //:: a conversation node. //:: Paint a merchant near the NPC that called the //:: conversation with tag of 'Store_' where //:: is the NPC's tag. //::////////////////////////////////////////////// #include "nw_i0_plot" void main() { string sStore = GetTag(OBJECT_SELF); object oStore = GetNearestObjectByTag("Store_"+sStore); if(GetObjectType(oStore) == OBJECT_TYPE_STORE) gplotAppraiseOpenStore(oStore, GetPCSpeaker()); else ActionSpeakStringByStrRef(53090, TALKVOLUME_TALK); }