//:://///////////////////////////////////////////// //:: Reveal Map on Area Load //:: reveal_map.nss //:: Copyright (c) 2001 Bioware Corp. //:: Created By: Phillip Alex Haddox //:: Created On: August 20, 2002 //::////////////////////////////////////////////// // // Put this script on the OnEnter Event script in // the area properties. It will completely reveal // the mini-map to all players as they zone in. #include "x2_inc_switches" #include "nw_i0_generic" void main() { object oPC = GetEnteringObject(); object oArea = GetArea(oPC); ExploreAreaForPlayer (oArea,oPC); { object oPC = GetEnteringObject(); if(!GetIsPC(oPC)) return; SetModuleOverrideSpellscript("q6_wild_magic"); SetLocalInt(OBJECT_SELF, "X2_L_WILD_MAGIC", 0); } }