//:://///////////////////////////////////////////// //:: Tailoring - If RightHand Item is Valid //:: tlr_ifrightsval.nss //:: Copyright (c) 2006 Stacy L. Ropella //::////////////////////////////////////////////// /* Checks to make sure there is a valid item equipped in the PC's right hand slot & in the model's right hand slot */ //::////////////////////////////////////////////// //:: Created By: Stacy L. Ropella //:: Created On: January 29, 2006 //::////////////////////////////////////////////// int StartingConditional() { if (GetIsObjectValid(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, GetPCSpeaker())) && GetIsObjectValid(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, OBJECT_SELF))) return TRUE; else return FALSE; }