//:://///////////////////////////////////////////// //:: Tailoring - If Right Hand Item is Valid on NPC //:: tlr_ifrighvalnpc.nss //:: Copyright (c) 2006 Stacy L. Ropella //::////////////////////////////////////////////// /* Checks to make sure there is a valid item equipped in the NPC's right hand slot */ //::////////////////////////////////////////////// //:: Created By: Stacy L. Ropella //:: Created On: February 20, 2006 //::////////////////////////////////////////////// int StartingConditional() { if(GetLocalInt(OBJECT_SELF, "Weapon_Buy") == 0 && GetLocalInt(OBJECT_SELF, "Weapon_Copy") == 0) return FALSE; if (GetIsObjectValid(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, OBJECT_SELF))) return TRUE; else return FALSE; }