//:://///////////////////////////////////////////// //:: FileName p3_retrnpepkey1a //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 8/11/02 2:10:15 PM //::////////////////////////////////////////////// void main() { // Remove room keys from the players' inventories and set room avaliable again object oKeyToTake1; object oKeyToTake2; object oKeyToTake3; object oKeyToTake4; object oKeyToTake5; object oKeyToTake6; object oKeyToTake7; oKeyToTake1 = GetItemPossessedBy(GetExitingObject(), "ty_tat_room1key"); oKeyToTake2 = GetItemPossessedBy(GetExitingObject(), "ty_tat_room2key"); oKeyToTake3 = GetItemPossessedBy(GetExitingObject(), "ty_tat_room3key"); oKeyToTake4 = GetItemPossessedBy(GetExitingObject(), "ty_tat_room4key"); oKeyToTake5 = GetItemPossessedBy(GetExitingObject(), "ty_tat_room5key"); oKeyToTake6 = GetItemPossessedBy(GetExitingObject(), "ty_tat_room6key"); oKeyToTake7 = GetItemPossessedBy(GetExitingObject(), "ty_tat_room7key"); if(GetIsObjectValid(oKeyToTake1) != 0) { DestroyObject(oKeyToTake1); } else { } if(GetIsObjectValid(oKeyToTake2) != 0) { DestroyObject(oKeyToTake2); } else { } if(GetIsObjectValid(oKeyToTake3) != 0) { DestroyObject(oKeyToTake3); } else { } if(GetIsObjectValid(oKeyToTake4) != 0) { DestroyObject(oKeyToTake4); } else { } if(GetIsObjectValid(oKeyToTake5) != 0) { DestroyObject(oKeyToTake5); } else { } if(GetIsObjectValid(oKeyToTake6) != 0) { DestroyObject(oKeyToTake6); } else { } if(GetIsObjectValid(oKeyToTake7) != 0) { DestroyObject(oKeyToTake7); } else { } }