///////////////////// //::Werewolf bite ///////////////////// /* Start the lycanthropy infection */ #include "ww_inc" void main() { //SpeakString("Running ww_bite"); object oWerewolf = GetLastDamager(); // Paladin's are immune int nClass = GetLevelByClass(CLASS_TYPE_PALADIN,OBJECT_SELF); int nPC = GetIsPC(OBJECT_SELF); // Difficulty check for infection int nDC = 15; // Greater Werewolf is more potent if(GetTag(oWerewolf)=="GREATERWEREWOLF") nDC = 20; if(GetTag(oWerewolf)=="ALPHAWEREWOLF") nDC = 25; // Get variables to store string sID = GetName(OBJECT_SELF) + GetPCPublicCDKey(OBJECT_SELF); if(nPC && (nClass < 1)) { int nLycanSave = FortitudeSave(OBJECT_SELF,nDC,SAVING_THROW_TYPE_DISEASE); if(!(nLycanSave)) { SpeakString("Ack!! I've been bitten!"); SetLocalInt(oMod, "AFF_WEREWOLF"+sID,1); SetLocalLocation(oMod, "WEREWOLF"+sID, GetLocation(OBJECT_SELF)); // If set-up hasn't run yet, run it if(GetLocalInt(GetModule(),"WEREWOLF")!=1) SetUpShapeChange(); } } }