//:://///////////////////////////////////////////////// //:: X0_TRAPFTL_CKILL //:: OnTriggered script for a projectile trap //:: Spell fired: SPELL_CLOUDKILL //:: Spell caster level: 17 //:: //:: Copyright (c) 2002 Floodgate Entertainment //:: Created By: Naomi Novik //:: Created On: 11/17/2002 //:://///////////////////////////////////////////////// #include "x0_i0_projtrap" void main() { TriggerProjectileTrap(SPELL_CLOUDKILL, GetEnteringObject(), 17); object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; ActionSpeakString("As the trap is triggered, a choking, acrid gas begins to spew forth from the statue's mouths..."); }