//:://///////////////////////////////////////////// //:: Example XP2 OnActivate Script Script //:: x2_mod_def_act //:: (c) 2003 Bioware Corp. //::////////////////////////////////////////////// /* Put into: OnItemActivate Event */ //::////////////////////////////////////////////// //:: Created By: Georg Zoeller //:: Created On: 2003-07-16 //::////////////////////////////////////////////// #include "habd_include" #include "omw_plns" #include "x2_inc_switches" #include "wi_bof" #include "zep_inc_phenos" #include "x3_inc_horse" #include "nw_i0_generic" #include "prc_inc_spells" void main() { object oItem = GetItemActivated(); object oTarget = GetItemActivatedTarget(); object oUser = GetItemActivator(); location lTarLoc = GetItemActivatedTargetLocation(); SetLocalObject(oUser, "ACTITEM", oItem); SetLocalObject(oUser, "ACTTARGET", oTarget); SetLocalLocation(oUser, "ACTTARLOC", lTarLoc); ExecuteScript("dl_spell", oUser); DeleteLocalObject(oUser, "ACTITEM"); DeleteLocalObject(oUser, "ACTTARGET"); DeleteLocalLocation(oUser, "ACTTARLOC"); if (PLNSToggleLootNotificationOnActivateItem(GetItemActivator(), GetItemActivated())) return; // * Generic Item Script Execution Code // * If MODULE_SWITCH_EXECUTE_TAGBASED_SCRIPTS is set to TRUE on the module, // * it will execute a script that has the same name as the item's tag // * inside this script you can manage scripts for all events by checking against // * GetUserDefinedItemEventNumber(). See x2_it_example.nss if (GetModuleSwitchValue(MODULE_SWITCH_ENABLE_TAGBASED_SCRIPTS) == TRUE) { SetUserDefinedItemEventNumber(X2_ITEM_EVENT_ACTIVATE); int nRet = ExecuteScriptAndReturnInt(GetUserDefinedItemEventScriptName(oItem),OBJECT_SELF); if (nRet == X2_EXECUTE_SCRIPT_END) { return; } if (HABDOnActivateItem(GetItemActivator(), GetItemActivatedTarget(), GetItemActivated())) return; } { if ( GetTag( GetItemActivated() ) == "SleepActivatorToy") { if (GetLocalInt(GetModule(),"RestAllow") == 1) { SetLocalInt(GetModule(),"RestAllow",0); SpeakString("Resting Disabled",TALKVOLUME_SHOUT); return; } if (GetLocalInt(GetModule(),"RestAllow") == 0) { SetLocalInt(GetModule(),"RestAllow",1); SpeakString("Resting Enabled",TALKVOLUME_SHOUT); return; } } } //:://///////////////////////////////////////////// //:: Name: activateitem //:: FileName: activateitem.nss //::////////////////////////////////////////////// /* This script will activate the Dungeon Master's Wand. */ //::////////////////////////////////////////////// //:: Created By: Raven-Wolf //:: Created On: January 16, 2004 //::////////////////////////////////////////////// { // Get activator, item, and target objects object oActivator = GetItemActivator(); object oItem = GetItemActivated(); object oTarget = GetItemActivatedTarget(); string sItemTag = GetTag(oItem); int nPoly = POLYMORPH_TYPE_RED_DRAGON; int nDuration = PRCGetCasterLevel(oActivator); effect eHealVis = EffectVisualEffect(VFX_IMP_POLYMORPH); effect ePoly = EffectPolymorph(nPoly); // This routine is for the Dungeon Master Wand. if (GetTag(oItem) == "RwDmPolyWand") { // Make sure the Activator is a Dungeon Master. if (GetIsDM(oActivator) == !TRUE) { // Activator not Dungeon Master, destroy object and send message. SendMessageToPC(oActivator, "This item is not for you mortal!"); SendMessageToAllDMs("User tried to use an illegal copy of the\n" + "Dungeon Master Polymorph Wand:\n" + "Character Name: " + GetPCPlayerName(oActivator) + "\nPlayer Name: " + GetName(oActivator)); DestroyObject(oItem, 0.0); return; } else { SetLocalObject(oActivator, "Target", oTarget); //Sets the Local Object as the Target, Player, NPC, or DM AssignCommand(oActivator, ActionStartConversation(oActivator, "dm_wand_conv", TRUE));// Starts the Dm Wand Conversation return; } } // Polymorph Ancient Blue Dragon if (GetTag(GetItemActivated()) == "polyancientbluedragon")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ANCIENT_BLUE_DRAGON), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Ancient Green Dragon if (GetTag(GetItemActivated()) == "polyancientgreendragon")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ANCIENT_GREEN_DRAGON), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Ancient Red Dragon if (GetTag(GetItemActivated()) == "polyancientreddragon")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ANCIENT_RED_DRAGON), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Badger if (GetTag(GetItemActivated()) == "polybadger")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_BADGER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Balor if (GetTag(GetItemActivated()) == "polybalor")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_BALOR), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Basilisk if (GetTag(GetItemActivated()) == "polybasilisk")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_BASILISK), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Beholder if (GetTag(GetItemActivated()) == "polybeholder")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_BEHOLDER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Boar if (GetTag(GetItemActivated()) == "polyboar")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_BOAR), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Brown Bear if (GetTag(GetItemActivated()) == "polybrownbear")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_BROWN_BEAR), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Celestial Avenger if (GetTag(GetItemActivated()) == "polycelestialavenger")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_CELESTIAL_AVENGER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Chicken if (GetTag(GetItemActivated()) == "polychicken")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_CHICKEN), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Cow if (GetTag(GetItemActivated()) == "polycow")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_COW), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Death Slaad if (GetTag(GetItemActivated()) == "polydeathslaad")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DEATH_SLAAD), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Dire Badger if (GetTag(GetItemActivated()) == "polydirebadger")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DIRE_BADGER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Dire Boar if (GetTag(GetItemActivated()) == "polydireboar")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DIRE_BOAR), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Dire Brown Bear if (GetTag(GetItemActivated()) == "polydirebrownbear")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DIRE_BROWN_BEAR), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Dire Panther if (GetTag(GetItemActivated()) == "polydirepanther")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DIRE_PANTHER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Dire Wolf if (GetTag(GetItemActivated()) == "polydirewolf")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DIRE_WOLF), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Dire Tiger if (GetTag(GetItemActivated()) == "polydiretiger")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DIRETIGER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Doom Knight if (GetTag(GetItemActivated()) == "polydoomknight")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DOOM_KNIGHT), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Drider if (GetTag(GetItemActivated()) == "polydrider")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_DRIDER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Elder Air Elemental if (GetTag(GetItemActivated()) == "polyelderairelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ELDER_AIR_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Elder Earth Elemental if (GetTag(GetItemActivated()) == "polyelderearthelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ELDER_EARTH_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Elder Fire Elemental if (GetTag(GetItemActivated()) == "polyelderfireelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ELDER_FIRE_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Elder Water Elemental if (GetTag(GetItemActivated()) == "polyelderwaterelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ELDER_WATER_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Elder Air Elemental if (GetTag(GetItemActivated()) == "polyelderairelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ELDER_AIR_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Female Drow if (GetTag(GetItemActivated()) == "polyfemaledrow")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_FEMALE_DROW), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Fire Giant if (GetTag(GetItemActivated()) == "polyfiregiant")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_FIRE_GIANT), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Frost Giant Female if (GetTag(GetItemActivated()) == "polyfrostgiantfemale")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_FROST_GIANT_FEMALE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Frost Giant Male if (GetTag(GetItemActivated()) == "polyfrostgiantmale")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_FROST_GIANT_MALE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Gargoyle if (GetTag(GetItemActivated()) == "polygargoyle")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_GARGOYLE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Giant Spider if (GetTag(GetItemActivated()) == "polygiantspider")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_GIANT_SPIDER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Golem Automaton if (GetTag(GetItemActivated()) == "polygolemautomaton")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_GOLEM_AUTOMATON), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Harpy if (GetTag(GetItemActivated()) == "polyharpy")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_HARPY), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Heurodis if (GetTag(GetItemActivated()) == "polyheurodis")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_HEURODIS), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Huge Air Elemental if (GetTag(GetItemActivated()) == "polyhugeairelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_HUGE_AIR_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Huge Earth Elemental if (GetTag(GetItemActivated()) == "polyhugeearthelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_HUGE_EARTH_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Huge Fire Elemental if (GetTag(GetItemActivated()) == "polyhugefireelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_HUGE_FIRE_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Huge Water Elemental if (GetTag(GetItemActivated()) == "polyhugewaterelemental")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_HUGE_WATER_ELEMENTAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Imp if (GetTag(GetItemActivated()) == "polyimp")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_IMP), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Iron Golem if (GetTag(GetItemActivated()) == "polyirongolem")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_IRON_GOLEM), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Jnah Giant Female if (GetTag(GetItemActivated()) == "polyjnahgiantfemale")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_JNAH_GIANT_FEMAL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Jnah Giant Male if (GetTag(GetItemActivated()) == "polyjnahgiantmale")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_JNAH_GIANT_MALE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Male Drow if (GetTag(GetItemActivated()) == "polymaledrow")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_MALE_DROW), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Manticore if (GetTag(GetItemActivated()) == "polymanticore")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_MANTICORE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Medusa if (GetTag(GetItemActivated()) == "polymedusa")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_MEDUSA), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Mindflayer if (GetTag(GetItemActivated()) == "polymindflayer")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_MINDFLAYER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Minotaur if (GetTag(GetItemActivated()) == "polyminotaur")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_MINOTAUR), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Panther if (GetTag(GetItemActivated()) == "polypanther")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_PANTHER), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Penguin if (GetTag(GetItemActivated()) == "polypenguin")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_PENGUIN), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Pixie if (GetTag(GetItemActivated()) == "polypixie")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_PIXIE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Quasit if (GetTag(GetItemActivated()) == "polyquasit")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_QUASIT), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Red Dragon if (GetTag(GetItemActivated()) == "polyreddragon")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_RED_DRAGON), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Risen Lord if (GetTag(GetItemActivated()) == "polyrisenlord")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_RISEN_LORD), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Spectre if (GetTag(GetItemActivated()) == "polyspectre")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_SPECTRE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Succubus if (GetTag(GetItemActivated()) == "polysuccubus")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_SUCCUBUS), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Super Chicken if (GetTag(GetItemActivated()) == "polysuperchicken")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_SUPER_CHICKEN), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Troll if (GetTag(GetItemActivated()) == "polytroll")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_TROLL), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Umber Hulk if (GetTag(GetItemActivated()) == "polyumberhulk")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_UMBER_HULK), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Vampire Female if (GetTag(GetItemActivated()) == "polyvampirefemale")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_VAMPIRE_FEMALE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Vampire Male if (GetTag(GetItemActivated()) == "polyvampiremale")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_VAMPIRE_MALE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Vrock if (GetTag(GetItemActivated()) == "polyvrock")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_VROCK), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Werecat if (GetTag(GetItemActivated()) == "polywerecat")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WERECAT), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Wererat if (GetTag(GetItemActivated()) == "polywererat")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WERERAT), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Werewolf if (GetTag(GetItemActivated()) == "polywerewolf")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WEREWOLF), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Wolf if (GetTag(GetItemActivated()) == "polywolf")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WOLF), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Wyrmling Black if (GetTag(GetItemActivated()) == "polywyrmlingblack")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WYRMLING_BLACK), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Wyrmling Blue if (GetTag(GetItemActivated()) == "polywyrmlingblue")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WYRMLING_BLUE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Wyrmling Green if (GetTag(GetItemActivated()) == "polywyrmlinggreen")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WYRMLING_GREEN), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Wyrmling Red if (GetTag(GetItemActivated()) == "polywyrmlingred")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WYRMLING_RED), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Wyrmling White if (GetTag(GetItemActivated()) == "polywyrmlingwhite")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_WYRMLING_WHITE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Yuanti if (GetTag(GetItemActivated()) == "polyyuanti")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_YUANTI), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } // Polymorph Zombie if (GetTag(GetItemActivated()) == "polyzombie")// Change to tag of unique item you create. { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPolymorph(POLYMORPH_TYPE_ZOMBIE), oActivator, HoursToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealVis, oActivator); return; } //:://///////////////////////////////////////////// //:: OnActivateItem //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: 69_Jeremy_69 //:: Created On: April 25, 2003 //::////////////////////////////////////////////// { if(GetTag(GetItemActivated())=="ROGUE_GARROTE") { SetLocalInt(GetItemActivator(),"ROGUE_ITEM",1); SetLocalObject(GetItemActivator(),"ROGUE_ITEM",GetItemActivatedTarget()); ExecuteScript("rogue_inc",GetItemActivator()); return; } object oItem = GetItemActivated(); object oPC = GetItemActivator(); string sItemTag = GetTag(oItem); if (sItemTag == "DyeKit") AssignCommand(oPC, ActionStartConversation(oPC, "dye_dyekit", TRUE)); object item = GetItemActivated(); // get item used if(GetTag(item) == "wi_bead_of_force") wi_bof_effect(GetItemActivator(), GetItemActivatedTargetLocation()); if(GetTag(GetItemActivated())=="SubdualModeTog") AssignCommand(GetItemActivator(),ActionStartConversation(GetItemActivator(),"subdualconv",TRUE)); //section for mounting / dismounting horses { object oItem = GetItemActivated(); object oActivator = GetItemActivator(); object oPC = GetItemActivator(); object oTarget = GetItemActivatedTarget(); string sTag = GetTag(oTarget); string sItem = GetTag(oItem); object oArea = GetArea(oTarget); location lActivator = GetLocation(oActivator); string sItemTag = GetTag(oItem); location lTarget = GetItemActivatedTargetLocation(); //---------------------------------START DLA DM HORSE WIDGETS----------------------------- if (GetTag(oItem) == "horse_dismt2") { AssignCommand(oActivator, ActionStartConversation(oActivator, "horse_dismnt_dla", TRUE)); return; } // Paladin Unsummon// if (GetTag(oItem) == "horse_unsummon") { object oPaladin = GetItemActivator(); AssignCommand(oPaladin, HorseUnsummonPaladinMount()); return; } //---------------------------------START CEP HORSE WIDGETS------------------------------- /////////////////////////////////////////////////////////////////////////////// // Summon White Pony /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_pony", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Pony"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Pony")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Spotted Pony /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse2") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_ponysp", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Pony"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Pony")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Brown Pony /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse3") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_ponybn", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Pony"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Pony")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Black Horse /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse4") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_horsebk", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Brown Horse /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse5") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_horse2", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Nightmare /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse6") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_horsenm", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon White Horse /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse7") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_horsewt", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Aurenthil Horse /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonHorse8") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_horseau", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // CEP widget dismount /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "horse_dismt") { object oPC = GetItemActivator(); //if (GetTag (GetItemActivated ()) == "horse_dismt") {zep_Dismount (oPC, "horse_dismt");} string sResRef = GetLocalString(oPC,"PONY_ID"); zep_Dismount (oPC, "horse_dismt"); SetLocalInt(oPC,"bX3_IS_MOUNTED",FALSE); DeleteLocalString(oPC,"X3_HORSE_SCRIPT_DISMOUNT"); SetLocalInt(oPC, "VAR_HORSEMOUNT", 0);//horselord class variable //remove horse support DLA Style object oRider=GetItemActivator(); DelayCommand(1.0, HORSE_SupportOriginalSpeed(oRider)); DelayCommand(1.0, HORSE_SupportRemoveMountedSkillDecreases(oRider)); DelayCommand(1.0, HORSE_SupportRemoveACBonus(oRider)); DelayCommand(1.0, HORSE_SupportRemoveHPBonus(oRider)); object oTarget; location lPc = GetLocation(oPC); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, sResRef, lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPC, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPC, ActionSpeakString("Invalid Horse/Pony")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon CEP/DLA Horse Managemet to dismiss a Horse /////////////////////////////////////////////////////////////////////////////// if (GetTag(oItem) == "Horse_Management") { AssignCommand(oActivator, ActionStartConversation(oActivator, "horse_magmt", TRUE)); return; } /////////////////////////////////////////////////////////////////////////////// // Summon Pack Camel /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonCamel") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_pkcamel", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Camel"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Camel")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Pack Horse /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonpkHorse") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_pkhorse", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Pack Ox /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "SummonpkOx") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_pkox", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Ox"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Ox")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Pack Pony /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "Summonpkpony") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "henchman_pkpony", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Pony"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Pony")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon CEP Flying System /////////////////////////////////////////////////////////////////////////////// if (GetTag(oItem) == "fly_widget") { AssignCommand(oActivator, ActionStartConversation(oActivator, "fly_control", TRUE)); return; } //---------------------------------START DLA HORSE WIDGETS------------------------------- /////////////////////////////////////////////////////////////////////////////// // Summon Walnut Horse Scale Barding /////////////////////////////////////////////////////////////////////////////// if (sItemTag == "Horse_1") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_hvywarhorse2", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Walnut Horse Leather Barding /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_2") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_hvywarhorse3", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Walnut Horse Red Barding /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_3") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_hvywarhorse4", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Walnut Horse Chain Barding /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_4") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_hvywarhorse", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Walnut Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_5") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_horse001", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Purple Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_6") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_jousthorse1", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Blue & Gold Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_7") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_jousthorse2", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Black & White Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_8") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_jousthorse3", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Red & Gold Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_9") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_jousthorse4", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Red & Black Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_10") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_jousthorse5", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Gunpowder Grey Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_gun") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "horse003", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Green Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_12") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "jousthorse002", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon White Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_13") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "jousthorse003", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon pink & Blue Jousting Horse /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_14") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "jousthorse004", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon White Unicorn /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_15") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "cep_unicorn", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Unicorn"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Unicorn")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Nightmare with Barding /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_16") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_nightmare001", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Nightmare"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Nightmare")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Nightmare Saddled /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_17") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "dla_nightmare003", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Nightmare"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Nightmare")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Dark Unicorn /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "Horse_18") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "cep_unicorn001", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Unicorn"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Unicorn")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Grey Gunpowder Plain /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "horse_gun_plain") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "horse003", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Grey Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Grey Gunpowder Plain /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "horse_black_plain") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "horse005", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Black Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Elven Steed /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "horse_elven_steed") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "horse_elf_steed", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Elven Steed"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Walnut Plain /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "horse_walnut_plain") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "horse006", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Walnut Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } /////////////////////////////////////////////////////////////////////////////// // Summon Leather Barded - Spotted /////////////////////////////////////////////////////////////////////////////// else if (sItemTag == "horse_spotted_barded") { object oPc = GetItemActivator(); location lPc = GetLocation(oPc); location lWyrmling = GetItemActivatedTargetLocation(); object oWyrmling = CreateObject(OBJECT_TYPE_CREATURE, "horse007", lPc, TRUE); /////////////////////////////////////// name the horse ////////////// SetName (oWyrmling, GetName(GetItemActivator()) + "'s " + " Spotted Leather-Barded Horse"); ///////////////////////////////////////////////////////////////////// if (GetIsObjectValid(oWyrmling)) { AddHenchman(oPc, oWyrmling); }/* end then (valid owyrmling) */ else { AssignCommand(oPc, ActionSpeakString("Invalid Horse")); }/* end else (valid owyrmling) */ return; } }}}}