Files
HeroesStone_PRC8/_module/nss/boat_for_everesk.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

35 lines
876 B
Plaintext

/* Script generated by
Lilac Soul's NWN Script Generator, v. 2.3
For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
//Put this on action taken in the conversation editor
void main()
{
object oPC = GetPCSpeaker();
object oTarget;
location lTarget;
oTarget = GetWaypointByTag("WP_elves");
lTarget = GetLocation(oTarget);
//only do the jump if the location is valid.
//though not flawless, we just check if it is in a valid area.
//the script will stop if the location isn't valid - meaning that
//nothing put after the teleport will fire either.
//the current location won't be stored, either
if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
SetLocalLocation(oPC, "ls_stored_loc", GetLocation(oPC));
AssignCommand(oPC, ClearAllActions());
AssignCommand(oPC, ActionJumpToLocation(lTarget));
}