generated from Jaysyn/ModuleTemplate
21 lines
691 B
Plaintext
21 lines
691 B
Plaintext
/////////////////////////////////////
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// Dragon's Edge
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// by Charly Carlos
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/////////////////////////////////////
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// Causes the player to play music with the minstrels.
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/////////////////////////////////////
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void main()
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{
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object oPC = GetPCSpeaker();
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effect eSong = EffectVisualEffect(VFX_DUR_BARD_SONG);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSong, oPC, 7.0);
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AssignCommand(oPC, ClearAllActions(TRUE));
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SetCommandable(FALSE, oPC);
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FadeToBlack(oPC);
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DelayCommand(3.0, ClearAllActions(TRUE));
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DelayCommand(4.0, FadeFromBlack(oPC));
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DelayCommand(4.0, SetCommandable(TRUE, oPC));
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DelayCommand(4.0, ActionStartConversation(oPC, "way_minstrel2"));
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}
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