generated from Jaysyn/ModuleTemplate
22 lines
637 B
Plaintext
22 lines
637 B
Plaintext
#include "nw_i0_tool"
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void main()
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{
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// Give those who destroy the altar some XP
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object oTarget;
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oTarget = GetObjectByTag("BlackZombie");
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//Visual effects can't be applied to waypoints, so if it is a WP
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//apply to the WP's location instead
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int nInt;
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_WAIL_O_BANSHEES), oTarget);
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else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_WAIL_O_BANSHEES), GetLocation(oTarget));
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RewardPartyXP(500, GetLastDamager());
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DestroyObject(oTarget, 2.5);
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}
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