generated from Jaysyn/ModuleTemplate
83 lines
4.2 KiB
Plaintext
83 lines
4.2 KiB
Plaintext
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// sr5.3
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// Added new message for Rangers and Druids.
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//hc_text_htf
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//Contains text string used by the HTF system.
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//
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//Created August 15, 2002 by Edward Beck (0100010).
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const string TOOTHIRSTY0 = "You feel a little thirsty.";
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const string TOOTHIRSTY1 = "You are very thirsty.";
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const string TOOTHIRSTY2 = "Your throat is parched! You need something to drink!";
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const string TOOTHIRSTY3 = "You are dehydrated and feel very faint.";
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const string TOOTHIRSTY4 = "Water, must find water...";
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const string TOOHUNGRY0 = "You feel a little hungry.";
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const string TOOHUNGRY1 = "You are very hungry.";
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const string TOOHUNGRY2 = "You are famished! You need something to eat!";
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const string TOOHUNGRY3 = "You are starving and feel very weak.";
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const string TOOHUNGRY4 = "Wasting away, no food anywhere...";
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const string THIRSTYMSG = "* looks parched *";
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const string HUNGRYGROWL = "* stomach growls loudly *";
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const string BURP = "*Burp*";
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const string GULP = "*Gulp*";
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const string GULPDRINK = "You gulp down the drink.";
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const string FORTSAVEVSSTARVATION ="Fortitute save succuess vs. death by starvation.";
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const string DEATHBYSTARVATION ="You have starved to death.";
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const string FORTSAVEVSDEHYDRATION ="Fortitute save succuess vs. death by dehydration.";
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const string DEATHBYDEHYDRATION ="You have died of dehydration.";
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const string LACKOFFOOD1 ="You have become fatigued from lack of eating!";
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const string LACKOFFOOD2 ="You have become exhausted from going so long without food!";
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const string LACKOFWATER1 ="You have become fatigued from lack of water!";
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const string LACKOFWATER2 ="You have become exhausted from going so long without water!";
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const string STUFFED = "You manage to eat the food, but you are stuffed.";
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const string FULLYHYDRATED = "You manage to finish off the drink, but are no longer thirsty.";
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const string CONSUMEITEM = "You consume the item.";
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const string TAKEABITE = "You take a bite.";
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const string TAKEADRINK = "You take a drink.";
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const string NOTHUNGRY = "You are too full to consume that.";
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const string NOTTHIRSTY = "You are not thirsty enough to drink that.";
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const string SEARCHFOOD = "You rummage through your pack looking for something to eat.";
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const string SEARCHDRINK = "You rummage through your pack looking for something to drink.";
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const string FAILEDTOFINDCONSUMABLE = "You fail to find anything.";
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const string DONOTCONSUME = "This looks foul and you decide not to consume it.";
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const string TOOTIRED0 = "You feel a little tired, but still have energy.";
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const string TOOTIRED1 = "You are getting sleepy.";
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const string TOOTIRED2 = "You are very tired you need to rest!";
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const string TOOTIRED3 = "You are so tired you can barely stand; you should rest now!";
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const string TOOTIRED4 = "You are so exhausted that you are in danger of collapsing where you stand.";
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const string YAWN = "*yawns*";
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const string NOTENOUGHREST1 = "You have become fatigued due to lack of rest.";
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const string NOTENOUGHREST2 = "You have become exhausted due to lack of rest.";
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const string FORTSAVEVSCOLLAPSE ="Fortitute save success vs. collapse from exhaustion.";
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const string COLLAPSEFROMEXHAUSTION = "You have collapsed from exhaustion.";
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const string EMPTYCANTEEN = "This canteen is empty. You should fill it from a source of water.";
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const string CANTEENBADTARGET = "Target yourself to drink from the canteen, or a source of water to refill it.";
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const string INVALIDWATERSRC = "That is not a valid source of water.";
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const string FOULWATER = "That water was foul! You empty your canteen.";
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const string MOVECLOSERTOOBJ = "You need to move closer.";
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const string NOWATERHERE = "There is no body of water in your immediate area that is adequate for consumption.";
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const string CANTEENFULL = "Your canteen is already full.";
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const string FILLCANTEEN = "You fill the canteen.";
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const string CANTEENSPOT = "You could fill a canteen here.";
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const string POISON = "The water looks poisoned.";
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const string DISEASE="The water looks diseased.";
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const string CANFILLCANTEEN="You could fill your canteen here.";
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const string REFRESHING="The water looks very refreshing.";
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