generated from Jaysyn/ModuleTemplate
35 lines
800 B
Plaintext
35 lines
800 B
Plaintext
/* Fly to Location script
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by Gaia_Werewolf
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This script is used on an item with the "Unique Item" spell property. */
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void main()
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{
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object oPC;
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// Check if item target is valid.
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if (GetIsObjectValid(GetItemActivatedTarget())
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){
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return;}
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// Next, do a Fly/Land animation and send the PC over to whereever
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// was clicked with the activated item.
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effect eFly;
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location lTarget;
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oPC = GetItemActivator();
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lTarget = GetItemActivatedTargetLocation();
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eFly = EffectDisappearAppear(lTarget);
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// Cutscene effects! Totally unnecessary, but eh.
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DelayCommand(2.5, FadeToBlack(oPC, FADE_SPEED_FASTEST));
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DelayCommand(4.2, FadeFromBlack(oPC, FADE_SPEED_FASTEST));
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// Duration MUST be 3.0 or higher. Higher for busy areas.
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eFly, oPC, 4.0);
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}
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