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HeroesStone_PRC8/_module/nss/q6_wild_magic.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

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// Wild magic spell-script:
// all spells are
#include "x2_inc_switches"
#include "prc_inc_spells"
void main()
{
int nSpell = PRCGetSpellId();
object oItem = PRCGetSpellCastItem();
if(GetBaseItemType(oItem) == BASE_ITEM_POTIONS)
return;
if(nSpell == SPELL_RESURRECTION || nSpell == SPELL_RAISE_DEAD)
return;
int nRand = Random(100);
if(nRand <= 50)
{
FloatingTextStrRefOnCreature(84829, OBJECT_SELF);
ExecuteScript("q6_s3_rodwonder", OBJECT_SELF);
SetModuleOverrideSpellScriptFinished();
}
}