Files
HeroesStone_PRC8/_module/nss/rwpoly_readme.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

100 lines
3.7 KiB
Plaintext

///////////////////////////////////////////////////////////////////////////////
// Name: rwpoly_readme
// File Name: rwpoly_readme.nss
///////////////////////////////////////////////////////////////////////////////
// Created by: Raven-Wolf
// URL: http://www3.sympatico.ca/h.genge/WinterWatch
///////////////////////////////////////////////////////////////////////////////
//This is a set of script and items for use by both Dungeon Masters and players.
//The Dungeon Masters Wand is "only" usable by a Dungeon Master, but the player items
//are usable by either
///////////////////////////////////////////////////////////////////////////////
//To use the Polymorph wand, activate its special power and target the creature,
//player, dungeon master you want to polymorph then choose the polymorph type
//from the conversation menu.
///////////////////////////////////////////////////////////////////////////////
//The conversation menu will not happen if engaged in combat, but the player items will
///////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
//The activateitem script needs to be put into the module onactivate node or
//combine the script from the activateitem script with that of your own onactivate
////////////////////////////////////////////////////////////////////////////////
//Creatures used in the polymorph wand will be marked with an asterix(*), those used
//for player items will have a tilde(~). Any with no indicator beside it still
//need to be added
////////////////////////////////////////////////////////////////////////////////
/*
~*POLYMORPH_TYPE_ANCIENT_BLUE_DRAGON
~*POLYMORPH_TYPE_ANCIENT_GREEN_DRAGON
~*POLYMORPH_TYPE_ANCIENT_RED_DRAGON
~*POLYMORPH_TYPE_BADGER
~*POLYMORPH_TYPE_BALOR
~*POLYMORPH_TYPE_BASILISK
~*POLYMORPH_TYPE_BEHOLDER
~*POLYMORPH_TYPE_BOAR
~*POLYMORPH_TYPE_BROWN_BEAR
~*POLYMORPH_TYPE_CELESTIAL_AVENGER
~*POLYMORPH_TYPE_CHICKEN
~*POLYMORPH_TYPE_COW
~*POLYMORPH_TYPE_DEATH_SLAAD
~*POLYMORPH_TYPE_DIRE_BADGER
~*POLYMORPH_TYPE_DIRE_BOAR
~*POLYMORPH_TYPE_DIRE_BROWN_BEAR
~*POLYMORPH_TYPE_DIRE_PANTHER
~*POLYMORPH_TYPE_DIRE_WOLF
~*POLYMORPH_TYPE_DIRETIGER
~*POLYMORPH_TYPE_DOOM_KNIGHT
~*POLYMORPH_TYPE_DRIDER
~*POLYMORPH_TYPE_ELDER_AIR_ELEMENTAL
~*POLYMORPH_TYPE_ELDER_EARTH_ELEMENTAL
~*POLYMORPH_TYPE_ELDER_FIRE_ELEMENTAL
~*POLYMORPH_TYPE_ELDER_WATER_ELEMENTAL
~*POLYMORPH_TYPE_FEMALE_DROW
~*POLYMORPH_TYPE_FIRE_GIANT
~*POLYMORPH_TYPE_FROST_GIANT_FEMALE
~*POLYMORPH_TYPE_FROST_GIANT_MALE
~*POLYMORPH_TYPE_GARGOYLE
~*POLYMORPH_TYPE_GIANT_SPIDER
~*POLYMORPH_TYPE_GOLEM_AUTOMATON
~*POLYMORPH_TYPE_HARPY
~*POLYMORPH_TYPE_HEURODIS
~*POLYMORPH_TYPE_HUGE_AIR_ELEMENTAL
~*POLYMORPH_TYPE_HUGE_EARTH_ELEMENTAL
~*POLYMORPH_TYPE_HUGE_FIRE_ELEMENTAL
~*POLYMORPH_TYPE_HUGE_WATER_ELEMENTAL
~*POLYMORPH_TYPE_IMP
~*POLYMORPH_TYPE_IRON_GOLEM
~*POLYMORPH_TYPE_JNAH_GIANT_FEMAL
~*POLYMORPH_TYPE_JNAH_GIANT_MALE
~*POLYMORPH_TYPE_MALE_DROW
~*POLYMORPH_TYPE_MANTICORE
~*POLYMORPH_TYPE_MEDUSA
~*POLYMORPH_TYPE_MINDFLAYER
~*POLYMORPH_TYPE_MINOTAUR
~*POLYMORPH_TYPE_PANTHER
~*POLYMORPH_TYPE_PENGUIN
~*POLYMORPH_TYPE_PIXIE
~*POLYMORPH_TYPE_QUASIT
~*POLYMORPH_TYPE_RED_DRAGON
~*POLYMORPH_TYPE_RISEN_LORD
~*POLYMORPH_TYPE_SPECTRE
~*POLYMORPH_TYPE_SUCCUBUS
~*POLYMORPH_TYPE_SUPER_CHICKEN
~*POLYMORPH_TYPE_TROLL
~*POLYMORPH_TYPE_UMBER_HULK
~*POLYMORPH_TYPE_VAMPIRE_FEMALE
~*POLYMORPH_TYPE_VAMPIRE_MALE
~*POLYMORPH_TYPE_VROCK
~*POLYMORPH_TYPE_WERECAT
~*POLYMORPH_TYPE_WERERAT
~*POLYMORPH_TYPE_WEREWOLF
~*POLYMORPH_TYPE_WOLF
~*POLYMORPH_TYPE_WYRMLING_BLACK
~*POLYMORPH_TYPE_WYRMLING_BLUE
~*POLYMORPH_TYPE_WYRMLING_GREEN
~*POLYMORPH_TYPE_WYRMLING_RED
~*POLYMORPH_TYPE_WYRMLING_WHITE
~*POLYMORPH_TYPE_YUANTI
~*POLYMORPH_TYPE_ZOMBIE
*/