Files
HeroesStone_PRC8/_module/nss/skellevel.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

177 lines
3.4 KiB
Plaintext

void main()
{
object oItem;
object oPC = GetPCLevellingUp();
if (!GetIsPC(oPC)) return;
if (GetAlignmentGoodEvil(oPC)== ALIGNMENT_EVIL)
{
if ((GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
if (GetHitDice(oPC) == 5)
{
oItem = GetItemPossessedBy(oPC, "Skeleton");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
CreateItemOnObject("skeleton2", oPC);
CreateItemOnObject("skelmage", oPC);
CreateItemOnObject("raiseclaygolem", oPC);
}
else
{
if (!GetIsPC(oPC)) return;
if (GetAlignmentGoodEvil(oPC)== ALIGNMENT_EVIL)
{
if ((GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
if (GetHitDice(oPC) == 10)
{
oItem = GetItemPossessedBy(oPC, "Skeleton2");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
oItem = GetItemPossessedBy(oPC, "SkelMage");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
CreateItemOnObject("skeleton3", oPC);
CreateItemOnObject("skelmage2", oPC);
}
else
{
if (!GetIsPC(oPC)) return;
if (GetAlignmentGoodEvil(oPC)== ALIGNMENT_EVIL)
{
if ((GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
if (GetHitDice(oPC) == 15)
{
oItem = GetItemPossessedBy(oPC, "Skeleton3");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
oItem = GetItemPossessedBy(oPC, "SkelMage2");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
CreateItemOnObject("skeleton4", oPC);
CreateItemOnObject("skelmage3", oPC);
CreateItemOnObject("necromaticregene", oPC);
}
else
{
if (!GetIsPC(oPC)) return;
if (GetAlignmentGoodEvil(oPC)== ALIGNMENT_EVIL)
{
if ((GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
if (GetHitDice(oPC) == 20)
{
oItem = GetItemPossessedBy(oPC, "Skeleton4");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
oItem = GetItemPossessedBy(oPC, "SkelMage3");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
CreateItemOnObject("skeleton5", oPC);
CreateItemOnObject("skelmage4", oPC);
CreateItemOnObject("ironmaiden", oPC);
}
else
{
if (!GetIsPC(oPC)) return;
if (GetAlignmentGoodEvil(oPC)== ALIGNMENT_EVIL)
{
if ((GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
if (GetHitDice(oPC) == 25)
{
oItem = GetItemPossessedBy(oPC, "SkelMage4");
if (GetIsObjectValid(oItem))
DestroyObject(oItem);
CreateItemOnObject("skelmage5", oPC);
}
else
{
if (!GetIsPC(oPC)) return;
if (GetAlignmentGoodEvil(oPC)== ALIGNMENT_EVIL)
{
if ((GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
if (GetHitDice(oPC) == 30)
{
CreateItemOnObject("raisefiregolem", oPC);
}
else
{
if (!GetIsPC(oPC)) return;
if (GetAlignmentGoodEvil(oPC)== ALIGNMENT_EVIL)
{
if ((GetLevelByClass(CLASS_TYPE_SORCERER, oPC)>0)||
(GetLevelByClass(CLASS_TYPE_WIZARD, oPC)>0))
{
if (GetHitDice(oPC) == 40)
{
CreateItemOnObject("raisesteelgolem", oPC);
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}