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HeroesStone_PRC8/_module/nss/tlr_metal2c.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

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//Created by 420 for the CEP
//Set Metal 2 color for cloak
//Based on script tlr_metal2.nss by Jake E. Fitch
#include "tlr_include"
void main()
{
object oPC = GetPCSpeaker();
object oItem = GetItemInSlot(INVENTORY_SLOT_CLOAK, OBJECT_SELF);
int iMaterialToDye = ITEM_APPR_ARMOR_COLOR_METAL2;
SetLocalInt(OBJECT_SELF, "MaterialToDye", iMaterialToDye);
int iColor = GetItemAppearance(oItem, ITEM_APPR_TYPE_ARMOR_COLOR, iMaterialToDye);
SendMessageToPC(oPC, "Current Color: " + MetalColor(iColor));
}