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HeroesStone_PRC8/_module/nss/xx_travel_enter.nss
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// Travel Builder
// Example of an area OnEnter script
// If there are multiple nodes for the same network in the area, this should
// be used as a trigger OnEnter script instead. The trigger tag should be
// TR_xxxx, where xxxx is the tag of the waypoint node the PC has arrived at.
// Author : Proleric
// Modified : 18-Mar-2007
#include "bh_travel_inc"
void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
bhtSetTravelPosition(oPC);
}