generated from Jaysyn/ModuleTemplate
220 lines
5.0 KiB
JSON
220 lines
5.0 KiB
JSON
{
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"__data_type": "UTP ",
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"AnimationState": {
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"type": "byte",
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"value": 0
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},
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"Appearance": {
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"type": "dword",
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"value": 187
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},
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"AutoRemoveKey": {
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"type": "byte",
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"value": 0
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},
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"BodyBag": {
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"type": "byte",
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"value": 0
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},
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"CloseLockDC": {
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"type": "byte",
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"value": 0
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},
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"Comment": {
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"type": "cexostring",
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"value": "PHB Movement Skills\r\nby OldManWhistler\r\n\r\nhttp://nwvault.ign.com/portfolios/data/1054937958.shtml\r\n\r\nSee documentation for guidelines from the PHB about how to calculate DCs. You will need to change the NAME and TAG of this object to use it.\r\n\r\nNAME: This is the description displayed to the player when they use it.\r\nTAG: Has format SKILL_DC_WP_DMG\r\n\r\nSKILL: number 1 to 5.\r\n1 Balance\r\n2 Climb\r\n3 Jump\r\n4 Swim\r\n5 Tight Space\r\n\r\nDC: number, the difficulty check to beat.\r\n\r\nWP: string, tag of the destination waypoint. YOU CANNOT USE _ IN THE TAG OF THE WAYPOINT! It will screw up the argument processing.\r\nIf no WP is specified, then it will look for the nearest object with the same tag (thus, waypoints are not needed if you always used matched pairs)\r\n\r\nDMG: number, maximum amount of random damage to deal on critical failure.\r\n\r\nSKILL DESCRIPTIONS\r\n\r\nBalance - uses DEX, affected by Armor Check Penalty, +2 synergy with 5 ranks of Tumble skill. \r\nClimb - uses STR, affected by Armor Check Penalty. \r\nJump - uses STR, affected by Armor Check Penalty, +2 synergy with 5 ranks of Tumble skill, +1 skill point for every +10% movement speed. \r\nSwim - uses STR, -1 skill for every 5lb of weight character has. \r\nTight Space - uses DEX, affected by creature size and Armor Check Penalty. (NOTE: this skill diverges from the PHB) \r\n\r\nFailing a Balance/Climb/Jump check by more than 5 means you take falling damage. Succeeding against a DC15 Tumble check reduces the falling damage. \r\nFailing a Swim check by more than 5 means you take drowning damage. Drowning damage cannot kill you. \r\nFailing a Tight Space check by more than 5 means that you damage yourself on the attempt. This damage cannot kill you. "
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},
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"Conversation": {
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"type": "resref",
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"value": ""
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},
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"CurrentHP": {
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"type": "short",
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"value": 100
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},
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"Description": {
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"type": "cexolocstring",
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"value": {
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"0": ""
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}
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},
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"DisarmDC": {
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"type": "byte",
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"value": 0
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},
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"Faction": {
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"type": "dword",
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"value": 1
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},
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"Fort": {
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"type": "byte",
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"value": 0
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},
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"Hardness": {
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"type": "byte",
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"value": 0
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},
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"HasInventory": {
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"type": "byte",
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"value": 0
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},
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"HP": {
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"type": "short",
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"value": 100
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},
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"Interruptable": {
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"type": "byte",
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"value": 1
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},
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"KeyName": {
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"type": "cexostring",
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"value": ""
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},
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"KeyRequired": {
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"type": "byte",
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"value": 0
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},
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"Lockable": {
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"type": "byte",
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"value": 0
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},
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"Locked": {
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"type": "byte",
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"value": 0
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},
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"LocName": {
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"type": "cexolocstring",
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"value": {
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"0": "(C25) A rough surface or an overhang/ceiling with handholds but no footholds."
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}
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},
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"OnClick": {
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"type": "resref",
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"value": ""
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},
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"OnClosed": {
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"type": "resref",
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"value": ""
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},
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"OnDamaged": {
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"type": "resref",
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"value": ""
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},
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"OnDeath": {
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"type": "resref",
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"value": ""
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},
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"OnDisarm": {
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"type": "resref",
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"value": ""
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},
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"OnHeartbeat": {
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"type": "resref",
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"value": ""
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},
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"OnInvDisturbed": {
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"type": "resref",
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"value": ""
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},
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"OnLock": {
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"type": "resref",
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"value": ""
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},
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"OnMeleeAttacked": {
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"type": "resref",
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"value": ""
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},
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"OnOpen": {
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"type": "resref",
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"value": ""
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},
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"OnSpellCastAt": {
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"type": "resref",
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"value": ""
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},
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"OnTrapTriggered": {
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"type": "resref",
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"value": ""
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},
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"OnUnlock": {
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"type": "resref",
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"value": ""
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},
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"OnUsed": {
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"type": "resref",
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"value": "phb_moveskill"
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},
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"OnUserDefined": {
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"type": "resref",
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"value": ""
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},
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"OpenLockDC": {
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"type": "byte",
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"value": 0
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},
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"PaletteID": {
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"type": "byte",
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"value": 4
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},
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"Plot": {
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"type": "byte",
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"value": 0
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},
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"PortraitId": {
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"type": "word",
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"value": 550
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},
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"Ref": {
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"type": "byte",
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"value": 0
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},
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"Static": {
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"type": "byte",
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"value": 0
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},
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"Tag": {
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"type": "cexostring",
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"value": "2_25_PHBMSNODEST_0"
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},
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"TemplateResRef": {
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"type": "resref",
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"value": "genericmovesk010"
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},
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"TrapDetectable": {
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"type": "byte",
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"value": 1
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},
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"TrapDetectDC": {
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"type": "byte",
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"value": 0
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},
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"TrapDisarmable": {
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"type": "byte",
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"value": 1
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},
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"TrapFlag": {
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"type": "byte",
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"value": 0
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},
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"TrapOneShot": {
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"type": "byte",
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"value": 1
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},
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"TrapType": {
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"type": "byte",
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"value": 0
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},
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"Type": {
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"type": "byte",
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"value": 0
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},
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"Useable": {
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"type": "byte",
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"value": 1
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},
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"Will": {
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"type": "byte",
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"value": 0
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}
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}
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