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HeroesStone_PRC8/_module/nss/cs_randomspeak.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

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void main()
{
string sText;
int nRandom = d12(1);
if (nRandom == 1){
sText = "My business is my own.";}
else if (nRandom == 2){
sText = "Stop bothering me.";}
else if (nRandom == 3){
sText = "Do go away!";}
else if (nRandom == 4){
sText = "I have no time for the likes of you!";}
else if (nRandom == 5){
sText = "I mind my own affairs, and suggest you do likewise.";}
else if (nRandom == 6){
sText = "If you want something, speak to the innkeeper.";}
else if (nRandom == 7){
sText = "Please leave me be.";}
else if (nRandom == 8) {
sText = "I wish to be alone with my thoughts, thank you.";}
else if (nRandom == 9){
sText = "The door is over there.";}
else if (nRandom == 10){
sText = "Have you nothing better to do than bother me?";}
else if (nRandom == 11){
sText = "I appreciate my privacy, adventurer.";}
else if (nRandom == 12){
sText = "Can you not see that I am occupied at the moment?";}
ActionSpeakString (sText, TALKVOLUME_TALK);
}