Files
HeroesStone_PRC8/_module/nss/dw_negray.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

25 lines
824 B
Plaintext

//::///////////////////////////////////////////////
//:: NW_O2_GARGOYLE.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Turns the placeable into a gargoyle
if a player comes near enough.
*/
//:://////////////////////////////////////////////
//:: Created By: Brent
//:: Created On: January 17, 2002
//:://////////////////////////////////////////////
void main()
{
object oCreature = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
object oTarget = GetObjectByTag("BlackZombie");
if (GetIsObjectValid(oCreature) == TRUE && GetDistanceToObject(oCreature) < 20.0)
{
ActionCastSpellAtObject (SPELL_NEGATIVE_ENERGY_RAY, oCreature, TRUE, 4, TRUE);
ActionCastSpellAtObject (SPELL_NEGATIVE_ENERGY_RAY, oTarget, TRUE, 4, TRUE);
}
}