generated from Jaysyn/ModuleTemplate
14 lines
460 B
Plaintext
14 lines
460 B
Plaintext
void main()
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{
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object oPC = OBJECT_SELF; //The player character using the item
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object oTarget = GetSpellTargetObject(); //The target of the spell
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location lTarget = GetSpellTargetLocation();
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lTarget = (GetIsObjectValid(oTarget) ? GetLocation(oTarget) : GetSpellTargetLocation());
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SetLocalLocation(oPC, "lMCS_Spawn", lTarget);
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AssignCommand(oPC, ActionStartConversation(oPC, "enc_spawnmenu", TRUE, FALSE));
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}
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