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HeroesStone_PRC8/_module/nss/mushroom_glow.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

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void main()
{
if(GetLocalInt(GetArea(OBJECT_SELF),"nCount")==0)
return;
object nearestPC = GetNearestCreature( CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC );
float distance = GetDistanceBetween( nearestPC, OBJECT_SELF );
if ( distance <= 50.0)
{
effect light = EffectVisualEffect( VFX_DUR_ETHEREAL_VISAGE );
ApplyEffectToObject( DURATION_TYPE_PERMANENT, light, OBJECT_SELF, 6.0 );
}
}