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HeroesStone_PRC8/_module/nss/nw_s3_herb.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

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//::///////////////////////////////////////////////
//:: NW_S3_HERB.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Various herbs to offer bonuses to the player using
them.
Belladonna:
Garlic:
*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////
//:: Edited by 69_Jeremy_69
//:: Removes PC Lycanthropy
#include "ww_inc"
#include "inc_utility"
void main()
{
int nID = PRCGetSpellId();
// * Belladonna
if (nID == 409)
{
object oTarget = PRCGetSpellTargetObject();
effect eVisual = EffectVisualEffect(VFX_IMP_AC_BONUS);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eVisual, oTarget);
effect eACBonus = VersusRacialTypeEffect(EffectACIncrease(5), RACIAL_TYPE_SHAPECHANGER);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eACBonus, oTarget, 60.0);
// Remove PC Lycanthropy
CureWerewolf(oTarget,1,OBJECT_SELF);
}
else
// * Garlic; protection against Vampires
// * Lowers charisma
if (nID == 410)
{
object oTarget = PRCGetSpellTargetObject();
effect eAttackBonus = VersusRacialTypeEffect(EffectAttackIncrease(2), RACIAL_TYPE_UNDEAD);
effect eCharisma = EffectAbilityDecrease(ABILITY_CHARISMA, 1);
effect eVisual = EffectVisualEffect(VFX_IMP_AC_BONUS);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eVisual, oTarget);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAttackBonus, oTarget, 60.0);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eCharisma, oTarget, 60.0);
}
}