Files
HeroesStone_PRC8/_module/nss/q4d_at_conduit3.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

11 lines
380 B
Plaintext

// Store spell info for spell conduits
void main()
{
SetLocalInt(OBJECT_SELF, "CURRENT_SPELL", SPELL_BIGBYS_CRUSHING_HAND);
object oScroll = GetItemPossessedBy(GetPCSpeaker(), "X1_IT_SPARSCR901");
SetLocalObject(OBJECT_SELF, "CURRENT_SPELL_SCROLL", oScroll);
SetLocalObject(OBJECT_SELF, "PC", GetPCSpeaker());
ExecuteScript("q4d_at_conduit1", OBJECT_SELF);
}