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HeroesStone_PRC8/_removed/nw_s0_animdead.nss
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//::///////////////////////////////////////////////
//:: Animate Dead
//:: NW_S0_AnimDead.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Summons a powerful skeleton or zombie depending
on caster level.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: April 11, 2001
//:://////////////////////////////////////////////
#include "x2_inc_spellhook"
#include "inc_multisummon"
void main()
{
/*
Spellcast Hook Code
Added 2003-06-23 by GeorgZ
If you want to make changes to all spells,
check x2_inc_spellhook.nss to find out more
*/
if (!X2PreSpellCastCode())
{
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
//Declare major variables
int nMetaMagic = GetMetaMagicFeat();
int nCasterLevel = GetCasterLevel(OBJECT_SELF);
int nDuration = nCasterLevel;
if(nDuration < SUMMON_DURATION_MIN)
nDuration = SUMMON_DURATION_MIN;
if(GetLocalInt(GetModule(), "PnPSummonDuration")==FALSE)
nDuration = 24;
//Metamagic extension if needed
if (nMetaMagic == METAMAGIC_EXTEND)
{
nDuration = nDuration * 2; //Duration is +100%
}
//Summon the appropriate creature based on the summoner level
string sSummon;
if (nCasterLevel <= 5)
{
//Tyrant Fog Zombie
sSummon = "nw_s_zombtyrant";
}
else if ((nCasterLevel >= 6) && (nCasterLevel <= 9))
{
//Skeleton Warrior
sSummon = "nw_s_skelwarr1";
}
else
{
//Skeleton Chieftain
sSummon = "nw_s_skelchief";
}
int nFNF_Effect = VFX_FNF_SUMMON_UNDEAD;
if(GetLocalInt(GetModule(), "PnPSummonDuration")==FALSE)
PrimoEffectSummonCreature(sSummon, nFNF_Effect,
GetSpellTargetLocation(), DURATION_TYPE_TEMPORARY, HoursToSeconds(nDuration));
else
PrimoEffectSummonCreature(sSummon, nFNF_Effect,
GetSpellTargetLocation(), DURATION_TYPE_TEMPORARY, RoundsToSeconds(nDuration));
}