2025/09/06 Update
Fixed damaged baseitems.2da Updated PEPS. Full compile.
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@@ -15,9 +15,5 @@ void main()
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object oCreature = OBJECT_SELF;
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// This can be moved to the OnClientLoad script event of your module.
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if(ai_GetIsCharacter(oCreature)) ai_CheckPCStart(oCreature);
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// If this is a server you can add this as well.
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else if(AI_SERVER && (GetIsDM(oCreature) || GetIsPlayerDM(oCreature)))
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{
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ai_CheckPCStart(oCreature);
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}
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else if(ai_GetIsDungeonMaster(oCreature)) ai_CheckDMStart(oCreature);
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}
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