2025/12/16 Update

Updated PEPS
Hooked up new GUI module event.
Updated classes.2da
Updated baseitems.2da
Updated nim tools.
Full compile.
This commit is contained in:
Jaysyn904
2025-12-16 21:30:44 -05:00
parent 97b1aa3cf2
commit 9c4c3ae83b
1065 changed files with 37628 additions and 36380 deletions

View File

@@ -149,12 +149,12 @@ void ai_SetupAllyHealingTargets(object oCaster, object oPC);
// Clears the casters buff targets.
void ai_ClearBuffTargets(object oCaster, string sVariable);
// Cycles through a casters spells casting all buffs via actions.
void ai_ActionCastMemorizedBuff(struct stSpell stSpell);
void ai_ActionCastMemorizedBuff(struct stSpell stSpell, float fDelay, int bInstantSpell);
// Cycles through a casters spells casting all buffs via actions.
void ai_ActionCastKnownBuff(struct stSpell stSpell);
void ai_ActionCastKnownBuff(struct stSpell stSpell, float fDelay, int bInstantSpell);
// Checks oCaster for buffing spells and casts them based on nTarget;
// These are cast as actions and will happen at the speed based on
// AI_HENCHMAN_BUFF_DELAY, but are still actions.
// These are cast as actions and will happen at the speed based on the delay set
// by the player. 6.0 seconds to 0.1 second. Default 0.1 second.
// nTarget is 0-9 where 0 is all targets, 1 is oPC, 2 is the caster
// 3 Familiar, 4 is Animal Companion, 5 is Summons, 6 is Dominated, and 7+ is henchman.
// Targets must be defined in variable AI_ALLY_TARGET_* where * is 1 to #.
@@ -1314,7 +1314,7 @@ int ai_CheckAndCastSpell(object oCaster, int nSpell, int nSpellGroup, float fDel
// Search all memorized spells for the spell.
if(Get2DAString("classes", "MemorizesSpells", nClass) == "1")
{
// Check each level starting with the highest to lowest.
// Check each level starting with the lowest to the highest.
nSpellLevel = 0;
while(nSpellLevel < 10)
{
@@ -1326,6 +1326,8 @@ int ai_CheckAndCastSpell(object oCaster, int nSpell, int nSpellGroup, float fDel
if(GetMemorizedSpellReady(oCaster, nClass, nSpellLevel, nSpellSlot))
{
nMemorizedSpell = GetMemorizedSpellId(oCaster, nClass, nSpellLevel, nSpellSlot);
if(AI_DEBUG) ai_Debug("0i_spells", "1326", "nMemorizedSpell: " + IntToString(nMemorizedSpell) +
" nSpell: " + IntToString(nSpell));
if(nMemorizedSpell == nSpell)
{
ai_CastMemorizedSpell(oCaster, nClass, nSpellLevel, nSpellSlot, oTarget, FALSE, oPC);
@@ -1564,7 +1566,7 @@ void ai_CheckForPerDayItems(object oCreature, object oPC, int nBuffType)
nCntr++;
}
}
void ai_CheckForBuffSpells(struct stSpell stSpell)
void ai_CheckForBuffSpells(struct stSpell stSpell, float fDelay, int bInstantSpell)
{
ai_SetupAllyTargets(stSpell.oCaster, stSpell.oPC);
stSpell.nPosition = 1;
@@ -1585,13 +1587,13 @@ void ai_CheckForBuffSpells(struct stSpell stSpell)
if(Get2DAString("classes", "MemorizesSpells", stSpell.nClass) == "1")
{
stSpell.nMaxSlots = GetMemorizedSpellCountByLevel(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell, fDelay, bInstantSpell));
return;
}
else
{
stSpell.nMaxSlots = GetKnownSpellCount(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell, fDelay, bInstantSpell));
return;
}
}
@@ -1599,7 +1601,7 @@ void ai_CheckForBuffSpells(struct stSpell stSpell)
}
ai_CheckForPerDayItems(stSpell.oCaster, stSpell.oPC, stSpell.nBuffType);
}
void ai_ActionCastMemorizedSummons(struct stSpell stSpell)
void ai_ActionCastMemorizedSummons(struct stSpell stSpell, float fDelay, int bInstantSpell)
{
if(AI_DEBUG) ai_Debug("0i_spells", "1122", "Start of ActionCastMemorizedSummons!");
int nSpell;
@@ -1625,14 +1627,14 @@ void ai_ActionCastMemorizedSummons(struct stSpell stSpell)
if(Get2DAString("ai_spells", "Category", nSpell) == "S")
{
SetLocalInt(stSpell.oCaster, "AI_USED_SPELL_GROUP_-2", TRUE);
ai_CastMemorizedSpell(stSpell.oCaster, stSpell.nClass, stSpell.nLevel, stSpell.nSlot, stSpell.oCaster, TRUE, stSpell.oPC);
ai_CastMemorizedSpell(stSpell.oCaster, stSpell.nClass, stSpell.nLevel, stSpell.nSlot, stSpell.oCaster, bInstantSpell, stSpell.oPC);
stSpell.nPosition = 1;
stSpell.nClass = GetClassByPosition(stSpell.nPosition, stSpell.oCaster);
stSpell.nLevel = (GetLevelByPosition(stSpell.nPosition, stSpell.oCaster) + 1) / 2;
stSpell.nMaxSlots = GetMemorizedSpellCountByLevel(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
stSpell.nSlot = 0;
DelayCommand(2.0, ai_SetupAllyTargets(stSpell.oCaster, stSpell.oPC));
DelayCommand(2.0 + 0.5, AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell)));
DelayCommand(2.0 + 0.5, AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell, fDelay, bInstantSpell)));
return;
}
}
@@ -1662,14 +1664,14 @@ void ai_ActionCastMemorizedSummons(struct stSpell stSpell)
else
{
stSpell.nMaxSlots = GetKnownSpellCount(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell, fDelay, bInstantSpell));
return;
}
}
}
ai_CheckForBuffSpells(stSpell);
ai_CheckForBuffSpells(stSpell, fDelay, bInstantSpell);
}
void ai_ActionCastKnownSummons(struct stSpell stSpell)
void ai_ActionCastKnownSummons(struct stSpell stSpell, float fDelay, int bInstantSpell)
{
//ai_Debug("0i_spells", "1184", "Start of ActionCastKnownSummons!");
int nSpell;
@@ -1697,14 +1699,14 @@ void ai_ActionCastKnownSummons(struct stSpell stSpell)
{
SetLocalInt(stSpell.oCaster, "AI_USED_SPELL_GROUP_S", TRUE);
//ai_Debug("0i_spells", "1209", "nSpell: " + IntToString(nSpell));
ai_CastKnownSpell(stSpell.oCaster, stSpell.nClass, nSpell, stSpell.oCaster, TRUE, stSpell.oPC);
ai_CastKnownSpell(stSpell.oCaster, stSpell.nClass, nSpell, stSpell.oCaster, bInstantSpell, stSpell.oPC);
stSpell.nPosition = 1;
stSpell.nClass = GetClassByPosition(stSpell.nPosition, stSpell.oCaster);
stSpell.nLevel = (GetLevelByPosition(stSpell.nPosition, stSpell.oCaster) + 1) / 2;
stSpell.nMaxSlots = GetMemorizedSpellCountByLevel(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
stSpell.nMaxSlots = GetKnownSpellCount(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
stSpell.nSlot = 0;
ai_SetupAllyTargets(stSpell.oCaster, stSpell.oPC);
DelayCommand(AI_HENCHMAN_BUFF_DELAY, AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell)));
DelayCommand(fDelay, AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell, fDelay, bInstantSpell)));
return;
}
}
@@ -1731,15 +1733,15 @@ void ai_ActionCastKnownSummons(struct stSpell stSpell)
if(Get2DAString("classes", "MemorizesSpells", stSpell.nClass) == "1")
{
stSpell.nMaxSlots = GetMemorizedSpellCountByLevel(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell, fDelay, bInstantSpell));
return;
}
else stSpell.nMaxSlots = GetKnownSpellCount(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
}
}
ai_CheckForBuffSpells(stSpell);
ai_CheckForBuffSpells(stSpell, fDelay, bInstantSpell);
}
void ai_ActionCastMemorizedBuff(struct stSpell stSpell)
void ai_ActionCastMemorizedBuff(struct stSpell stSpell, float fDelay, int bInstantSpell)
{
int nSpell;
string sBuffGroup, sBuffTarget;
@@ -1782,9 +1784,9 @@ void ai_ActionCastMemorizedBuff(struct stSpell stSpell)
" oTarget: " + GetName(oTarget));
if(oTarget != OBJECT_INVALID)
{
ai_CastMemorizedSpell(stSpell.oCaster, stSpell.nClass, stSpell.nLevel, stSpell.nSlot, oTarget, TRUE, stSpell.oPC);
ai_CastMemorizedSpell(stSpell.oCaster, stSpell.nClass, stSpell.nLevel, stSpell.nSlot, oTarget, bInstantSpell, stSpell.oPC);
stSpell.nSlot++;
DelayCommand(AI_HENCHMAN_BUFF_DELAY, AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell)));
DelayCommand(fDelay, AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell, fDelay, bInstantSpell)));
return;
}
}
@@ -1815,14 +1817,14 @@ void ai_ActionCastMemorizedBuff(struct stSpell stSpell)
else
{
stSpell.nMaxSlots = GetKnownSpellCount(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell, fDelay, bInstantSpell));
return;
}
}
}
ai_CheckForPerDayItems(stSpell.oCaster, stSpell.oPC, stSpell.nBuffType);
}
void ai_ActionCastKnownBuff(struct stSpell stSpell)
void ai_ActionCastKnownBuff(struct stSpell stSpell, float fDelay, int bInstantSpell)
{
int nSpell;
string sBuffGroup, sBuffTarget;
@@ -1867,9 +1869,9 @@ void ai_ActionCastKnownBuff(struct stSpell stSpell)
// " oTarget: " + GetName(oTarget));
if(oTarget != OBJECT_INVALID)
{
ai_CastKnownSpell(stSpell.oCaster, stSpell.nClass, nSpell, oTarget, TRUE, stSpell.oPC);
ai_CastKnownSpell(stSpell.oCaster, stSpell.nClass, nSpell, oTarget, bInstantSpell, stSpell.oPC);
stSpell.nSlot++;
DelayCommand(AI_HENCHMAN_BUFF_DELAY, AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell)));
DelayCommand(fDelay, AssignCommand(stSpell.oCaster, ai_ActionCastKnownBuff(stSpell, fDelay, bInstantSpell)));
return;
}
}
@@ -1897,7 +1899,7 @@ void ai_ActionCastKnownBuff(struct stSpell stSpell)
if(Get2DAString("classes", "MemorizesSpells", stSpell.nClass) == "1")
{
stSpell.nMaxSlots = GetMemorizedSpellCountByLevel(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedBuff(stSpell, fDelay, bInstantSpell));
return;
}
else stSpell.nMaxSlots = GetKnownSpellCount(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
@@ -1919,8 +1921,12 @@ void ai_CastBuffs(object oCaster, int nBuffType, int nTarget, object oPC)
stSpell.nBuffType = nBuffType;
stSpell.nTarget = nTarget;
stSpell.nPosition = 1;
float fDelay = GetLocalFloat(stSpell.oCaster, AI_DELAY_BUFF_CASTING);
int bInstantSpell;
if(fDelay < 4.9) bInstantSpell = TRUE;
else fDelay = 6.0;
// Look for summons spells on All, Long durations and the whole party.
if((nBuffType == 1 || nBuffType == 3) && nTarget == 0)
if((nBuffType == 1 || nBuffType == 3) && nTarget == 0 && GetAssociate(ASSOCIATE_TYPE_SUMMONED, oCaster) == OBJECT_INVALID)
{
while(stSpell.nPosition <= AI_MAX_CLASSES_PER_CHARACTER)
{
@@ -1935,13 +1941,13 @@ void ai_CastBuffs(object oCaster, int nBuffType, int nTarget, object oPC)
if(Get2DAString("classes", "MemorizesSpells", stSpell.nClass) == "1")
{
stSpell.nMaxSlots = GetMemorizedSpellCountByLevel(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedSummons(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastMemorizedSummons(stSpell, fDelay, bInstantSpell));
return;
}
else
{
stSpell.nMaxSlots = GetKnownSpellCount(stSpell.oCaster, stSpell.nClass, stSpell.nLevel);
AssignCommand(stSpell.oCaster, ai_ActionCastKnownSummons(stSpell));
AssignCommand(stSpell.oCaster, ai_ActionCastKnownSummons(stSpell, fDelay, bInstantSpell));
return;
}
}
@@ -1950,7 +1956,7 @@ void ai_CastBuffs(object oCaster, int nBuffType, int nTarget, object oPC)
// Exit here; if we summoned a monster then it linked off of that spell
// cast to continue the action queue for all buff spell cast actions.
}
ai_CheckForBuffSpells(stSpell);
ai_CheckForBuffSpells(stSpell, fDelay, bInstantSpell);
}
int ai_CastSpontaneousCure(object oCreature, object oTarget, object oPC)
{
@@ -2349,7 +2355,7 @@ void ai_CastWidgetSpell(object oPC, object oAssociate, object oTarget, location
// " oTarget: " + GetName(oTarget) +
// " nMetaMagic: " + IntToString(nMetaMagic) +
// " nDomain: " + IntToString(nDomain));
if(GetCurrentAction(oAssociate) != ACTION_CASTSPELL) AssignCommand(oAssociate, ai_ClearCreatureActions(TRUE));
if(GetCurrentAction(oAssociate) != ACTION_CASTSPELL) AssignCommand(oAssociate, ai_ClearCreatureActions(FALSE));
if(!GetIsObjectValid(oTarget))
{
AssignCommand(oAssociate, ActionCastSpellAtLocation(nSpell, lLocation, nMetaMagic, FALSE, 0, FALSE, -1, FALSE, nDomain));
@@ -2371,7 +2377,7 @@ void ai_UseWidgetFeat(object oPC, object oAssociate, object oTarget, location lL
// We use nLevel at -1 to denote this is a feat with a subradial spell.
int nSubSpell;
if(nLevel == -1) nSubSpell = JsonGetInt(JsonArrayGet(jFeat, 0));
if(ai_GetIsInCombat(oAssociate)) AssignCommand(oAssociate, ai_ClearCreatureActions(TRUE));
if(ai_GetIsInCombat(oAssociate)) AssignCommand(oAssociate, ai_ClearCreatureActions(FALSE));
//SendMessageToPC(oPC, "0i_spells, 2104, nFeat: " + IntToString(nFeat) + " oTarget: " + GetName(oTarget));
if(!GetIsObjectValid(oTarget))
{
@@ -2392,7 +2398,7 @@ void ai_UseWidgetItem(object oPC, object oAssociate, object oTarget, location lL
int nIprpSubType = JsonGetInt(JsonArrayGet(jItem, 4));
object oItem = GetObjectByUUID(JsonGetString(JsonArrayGet(jItem, 5)));
itemproperty ipProperty;
if(ai_GetIsInCombat(oAssociate)) AssignCommand(oAssociate, ai_ClearCreatureActions(TRUE));
if(ai_GetIsInCombat(oAssociate)) AssignCommand(oAssociate, ai_ClearCreatureActions(FALSE));
if(nSpell == SPELL_HEALINGKIT)
{
ipProperty = GetFirstItemProperty(oItem);
@@ -2409,9 +2415,9 @@ void ai_UseWidgetItem(object oPC, object oAssociate, object oTarget, location lL
if(nIprpSubType == GetItemPropertySubType(ipProperty)) break;
ipProperty = GetNextItemProperty(oItem);
}
if(!GetIsObjectValid(oTarget))
if(GetIsObjectValid(oTarget))
{
AssignCommand(oAssociate, ActionUseItemAtLocation(oItem, ipProperty, lLocation));
AssignCommand(oAssociate, ActionUseItemOnObject(oItem, ipProperty, oTarget));
}
else AssignCommand(oAssociate, ActionUseItemOnObject(oItem, ipProperty, oTarget));
else AssignCommand(oAssociate, ActionUseItemAtLocation(oItem, ipProperty, lLocation));
}