Initial commit. Updated release archive.
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22
_module/nss/a_true_valen.nss
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22
_module/nss/a_true_valen.nss
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//::///////////////////////////////////////////////
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//:: Speak True Name (Action)
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//:: A_True_valen
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Plays the True Name VFX on the NPC being
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spoken to.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brad Prince
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//:: Created On: Oct 23, 2003
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//:://////////////////////////////////////////////
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#include "x2_inc_toollib"
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void main()
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{
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object oHench = GetNearestObjectByTag("x2_hen_valen", GetPCSpeaker());
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TLVFXPillar(VFX_FNF_PWSTUN, GetLocation(oHench), 4, 0.1, 6.0, -2.0);
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SetLocalInt(GetModule(), "bValenNameUsed", TRUE);
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}
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