Initial commit. Updated release archive.
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20
_module/nss/as_shake.nss
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20
_module/nss/as_shake.nss
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@@ -0,0 +1,20 @@
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void main()
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{
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if (d12()>2)
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return;
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else
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{
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object oPC = GetEnteringObject();
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if (!GetIsPC(oPC)) return;
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), GetLocation(oPC));
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}
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}
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