Initial commit. Updated release archive.
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32
_module/nss/at_baptisefemale.nss
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32
_module/nss/at_baptisefemale.nss
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void main()
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{
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// apply whiz-bang FX
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object oPC = GetPCSpeaker();
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effect eVisual = EffectVisualEffect(VFX_IMP_RESTORATION_GREATER);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVisual, oPC);
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// Give the speaker some XP
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GiveXPToCreature(oPC, 93);
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//Change Alignment to Chaotic
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AdjustAlignment(oPC, ALIGNMENT_CHAOTIC, 56);
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SetDeity (oPC, "Baphomet");
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if (GetItemPossessedBy(oPC, "it_egcpriestesssword")== OBJECT_INVALID)
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{
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CreateItemOnObject("egcsword001", GetPCSpeaker(), 1);
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}
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}
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