Initial commit. Updated release archive.
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23
_module/nss/at_baptisejehova.nss
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23
_module/nss/at_baptisejehova.nss
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void main()
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{
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// apply whiz-bang FX
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object oPC = GetPCSpeaker();
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effect eVisual = EffectVisualEffect(VFX_IMP_RESTORATION_GREATER);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVisual, oPC);
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// Give the speaker some XP
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GiveXPToCreature(GetPCSpeaker(), 33);
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//Change Alignment to Lawful
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AdjustAlignment(oPC, ALIGNMENT_LAWFUL, 72);
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SetLocalInt (oPC, "BaptiseLaw", 1);
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SetDeity (oPC, "Jehovah");
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}
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