Initial commit. Updated release archive.
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13
_module/nss/at_takelance.nss
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13
_module/nss/at_takelance.nss
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#include "nw_i0_plot"
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void main()
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{
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// Remove items from the player's inventory
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object oItemToTake;
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oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "it_LanceofBran");
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if(GetIsObjectValid(oItemToTake) != 0)
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DestroyObject(oItemToTake);
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SetPLocalInt(GetPCSpeaker(), "LanceQuest", 10);
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}
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