Initial commit. Updated release archive.
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_module/nss/at_takesupplies.nss
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_module/nss/at_takesupplies.nss
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//::///////////////////////////////////////////////
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//:: FileName at_takesupplies
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Rodney editing Script Wizard
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//:: Created On: 8/12/2002 10:32:46 AM
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//:://////////////////////////////////////////////
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void main()
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{
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// Remove items from the player's inventory
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object oItemToTake;
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oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "it_CastleSupplies");
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if(GetIsObjectValid(oItemToTake) != 0)
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ActionTakeItem(oItemToTake, GetPCSpeaker());
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}
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