Initial commit. Updated release archive.
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17
_module/nss/at_worship_noali.nss
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17
_module/nss/at_worship_noali.nss
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void main()
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{
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object oPC = GetPCSpeaker();
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//ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_LOS_EVIL_10), GetLocation(oPC));
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// Give the speaker some XP
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GiveXPToCreature(oPC, 50);
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// Set the variables
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SetLocalInt(GetPCSpeaker(), "Worship", 1);
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}
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