Initial commit. Updated release archive.

This commit is contained in:
Jaysyn904
2024-06-20 15:47:42 -04:00
parent d14b20cb85
commit e49d03aa23
6897 changed files with 6107848 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Custom User Defined Event
//:: FileName
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////
void TurnOffLight()
{
PlayAnimation (ANIMATION_PLACEABLE_DEACTIVATE);
SetPlaceableIllumination (OBJECT_SELF, FALSE);
RecomputeStaticLighting (GetArea(OBJECT_SELF));
}
void TurnOnLight()
{
PlayAnimation (ANIMATION_PLACEABLE_ACTIVATE);
SetPlaceableIllumination (OBJECT_SELF, TRUE);
RecomputeStaticLighting (GetArea(OBJECT_SELF));
}
void main()
{
int nUser = GetUserDefinedEventNumber();
if(nUser == 1001) //HEARTBEAT
{
}
else if(nUser == 1002) // PERCEIVE
{
}
else if(nUser == 1003) // END OF COMBAT
{
}
else if(nUser == 1004) // ON DIALOGUE
{
}
else if(nUser == 1005) // ATTACKED
{
}
else if(nUser == 1006) // DAMAGED
{
}
else if(nUser == 1007) // DEATH
{
}
else if(nUser == 1008) // DISTURBED
{
}
else if (nUser = 2222)
{
TurnOnLight();
DelayCommand(15.0f,TurnOffLight());
TurnOffLight();
}
}