Initial commit. Updated release archive.
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12
_module/nss/ro_m_endgame.nss
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12
_module/nss/ro_m_endgame.nss
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@@ -0,0 +1,12 @@
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void main()
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{
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object oPC;
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oPC = GetEnteringObject();
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// You can also use SpeakString, but that is better for one line descriptions
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SendMessageToPC(oPC, "Congratulations, you have reached the end of this module.");
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SendMessageToPC(oPC, "You are about to begin your travels to the Holy Land, and Episode II of All Things Are Lights (coming soon!)");
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SendMessageToPC(oPC, "To exit, first save your character, then pull the chain to raise the anchor and sail away.");
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}
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