Initial commit. Updated release archive.
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13
_module/nss/sc_belowlevel2.nss
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13
_module/nss/sc_belowlevel2.nss
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@@ -0,0 +1,13 @@
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int StartingConditional()
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{
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// Restrict based on the player's class
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int iPassed = 0;
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if(GetHitDice(GetPCSpeaker()) < 2)
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iPassed = 1;
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if(iPassed == 0)
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return FALSE;
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return TRUE;
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}
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