Initial commit. Updated release archive.
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25
_module/nss/tt_crus_hostile.nss
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25
_module/nss/tt_crus_hostile.nss
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void main()
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{
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object oPC = GetEnteringObject();
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if (!GetIsPC(oPC)) return;
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object oCrusader = GetNearestObjectByTag("ct_KerakGuard");
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/*
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//Checks if player is allied to this faction already, if so, leave alone
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int iTeam =(GetLocalInt(oPC, "RedTeam"));
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//if (iTeam = 1)
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// {
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return;
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// }
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*/
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//Sets hostile to local faction
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AdjustReputation(oPC, oCrusader, -95);
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}
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