Initial commit. Updated release archive.

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Jaysyn904
2024-06-20 15:47:42 -04:00
parent d14b20cb85
commit e49d03aa23
6897 changed files with 6107848 additions and 0 deletions

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_removed/prc_levelup.nss Normal file
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/*
Put into: OnLevelup Event
*/
//:://////////////////////////////////////////////
//:: Created By: Stratovarius and DarkGod
//:: Created On: 2003-07-16
//:://////////////////////////////////////////////
//Added hook into EvalPRCFeats event
// Aaon Graywolf - Jan 6, 2004
//Added delay to EvalPRCFeats event to allow module setup to take priority
// Aaon Graywolf - Jan 6, 2004
#include "prc_dg_inc"
#include "strat_prc_inc"
#include "discipleinclude"
#include "x2_inc_switches"
#include "x2_inc_intweapon"
#include "inc_prc_function"
void main()
{
object oPC = GetPCLevellingUp();
object oArmor = GetItemInSlot(INVENTORY_SLOT_CARMOUR, oPC);
//All of the PRC feats have been hooked into EvalPRCFeats
//The code is pretty similar, but much more modular, concise
//And easy to maintain.
// - Aaon Graywolf
DelayCommand(0.1, EvalPRCFeats(oPC));
}