");
PrintString("| " +bold(col("darkred","Abilities")) +" | ");
PrintString("" +bold(col("darkred","Score")) +" | ");
PrintString("" +bold(col("darkred","Modifier")) +" |
");
PrintString(" |
");
PrintString("| Strength: | ");
PrintString("" + i2s(GetAbilityScore(oPC,ABILITY_STRENGTH)) + " | ");
PrintString("" + i2s(GetAbilityModifier(ABILITY_STRENGTH,oPC))+" |
");
PrintString("| Constitution: | ");
PrintString("" +i2s(GetAbilityScore(oPC,ABILITY_CONSTITUTION))+ " | ");
PrintString("" +i2s(GetAbilityModifier(ABILITY_CONSTITUTION,oPC))+" |
");
PrintString("| Dexterity: | " );
PrintString("" +i2s(GetAbilityScore(oPC,ABILITY_DEXTERITY))+ " | ");
PrintString("" +i2s(GetAbilityModifier(ABILITY_DEXTERITY,oPC))+" |
");
PrintString("| Intelligence: | ");
PrintString("" +i2s(GetAbilityScore(oPC,ABILITY_INTELLIGENCE))+ " | ");
PrintString("" +i2s(GetAbilityModifier(ABILITY_INTELLIGENCE,oPC))+" |
");
PrintString("| Wisdom: | ");
PrintString("" +i2s(GetAbilityScore(oPC,ABILITY_WISDOM))+ " | ");
PrintString("" +i2s(GetAbilityModifier(ABILITY_WISDOM,oPC))+" |
");
PrintString("| Charisma: | ");
PrintString("" +i2s(GetAbilityScore(oPC,ABILITY_CHARISMA))+ " | ");
PrintString("" +i2s(GetAbilityModifier(ABILITY_CHARISMA,oPC))+" |
");
PrintString(" |
");
}
void PrintStatistics(object oPC)
{
print("