2024-06-20 15:47:42 -04:00

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//Hellfire Blast by Sir Attilla
//Fixed some run-time errors that caused spell to do nothing
//Aaon Graywolf - Jan 9, 2004
void main()
{
//Declare major variables
object oTarget = GetSpellTargetObject();
int nDamage = d6(4);
effect eVis = EffectVisualEffect(VFX_IMP_FLAME_M);
effect eDam = EffectDamage(nDamage, DAMAGE_TYPE_FIRE);
//Main Spell Body
int iHit = TouchAttackMelee(oTarget);
if (iHit > 0)
{
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
}
}