//:://///////////////////////////////////////////// //:: Speak True Name (Action) //:: A_True_deekin //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Plays the True Name VFX on the NPC being spoken to. */ //::////////////////////////////////////////////// //:: Created By: Brad Prince //:: Created On: Oct 23, 2003 //::////////////////////////////////////////////// #include "x2_inc_toollib" void main() { object oHench = GetNearestObjectByTag("x2_hen_deekin", GetPCSpeaker()); TLVFXPillar(VFX_FNF_PWSTUN, GetLocation(oHench), 4, 0.1, 6.0, -2.0); SetLocalInt(GetModule(), "bDeekinNameUsed", TRUE); }