#include "nw_i0_plot" void main() { object oPC = GetPCSpeaker(); // Remove items from the player's inventory object oItemToTake; oItemToTake = GetItemPossessedBy(oPC, "it_RareHerbs"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); SetPLocalInt (oPC, "HerbQuest", 3); }