void main() { //Autosave everyone currently playing on the server each time a PC rests //Enable this function if running a PW //ExportAllCharacters(); //Get rid of any Death amulets held by resurrected PCs object oPC = GetLastPCRested(); object oItemToTake; oItemToTake = GetItemPossessedBy(oPC, "Death"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); }