//:://///////////////////////////////////////////// //:: Lliira' Aura: On Enter //:: NW_S1_lliira_ent.nss //::////////////////////////////////////////////// /* gere l'entr dans la zone d'effet. */ //::////////////////////////////////////////////// //:: Created By: Age //:: Created On:January 2004 //::////////////////////////////////////////////// #include "NW_I0_SPELLS" void main() { //SpawnScriptDebugger(); //Declare major variables effect eProt = EffectSavingThrowIncrease(SAVING_THROW_ALL,4,SAVING_THROW_TYPE_FEAR); effect eDur = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_POSITIVE); effect eLink = EffectLinkEffects(eProt, eDur); object oTarget = GetEnteringObject(); //Faction Check if(GetIsFriend(oTarget, GetAreaOfEffectCreator())) { //SetLocalInt(oTarget, "Lliira" , 1); //Apply the VFX impact and effects ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget ); } }