void main() { if (!IsInConversation(OBJECT_SELF)) { AssignCommand(OBJECT_SELF,ActionForceMoveToObject(GetObjectByTag("Stool"))); AssignCommand(OBJECT_SELF,ActionSit(GetNearestObjectByTag("Stool"))); AssignCommand(OBJECT_SELF,ActionPlayAnimation(ANIMATION_LOOPING_SIT_CHAIR,1.0,3000.0)); } }