void main() { object grave = GetLocalObject(OBJECT_SELF, "T1_PLAYER_LASTGRAVE"); FloatingTextStringOnCreature("You feel your soul being pulled...",OBJECT_SELF,FALSE); effect eFx = EffectVisualEffect(VFX_IMP_AURA_HOLY); effect eHx = EffectVisualEffect(VFX_IMP_HEALING_X); DelayCommand(5.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, eHx, OBJECT_SELF)); DelayCommand(6.0,ClearAllActions()); DelayCommand(7.0,ActionJumpToObject(grave)); DelayCommand(8.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, eFx, OBJECT_SELF,15.0)); DelayCommand(9.0,DestroyObject(grave)); return; }