void main() { object PC = GetEnteringObject(); location PitLocation = GetLocation(GetObjectByTag("PitWP")); CreateObject(OBJECT_TYPE_PLACEABLE,"pittrap",PitLocation,FALSE); SendMessageToPC(PC,"A pit trap opens beneath your feet and you fall down a chute ending up in new location!!!"); AssignCommand(PC,ClearAllActions()); AssignCommand(PC,ActionJumpToObject(GetObjectByTag("PitFallToWP"),FALSE)); PlayVoiceChat(VOICE_CHAT_PAIN2,PC); }