void main() { object oClothes = GetFirstItemInInventory(); int iCounter = 0; while(oClothes != OBJECT_INVALID) { SetLocalObject(OBJECT_SELF, "clothes" + IntToString(iCounter), oClothes); iCounter++; oClothes = GetNextItemInInventory(); } SetLocalInt(OBJECT_SELF, "clothescount", iCounter); ActionEquipItem(GetLocalObject(OBJECT_SELF, "clothes0"), INVENTORY_SLOT_CHEST); }